Con estos código podemos colorear el fondo de los objetos y figuras al usar OPENGL en Netbeans 8.2
Color de relleno
- glColor4f(1.0f, 1.0f, 0.0f, 0.0f); //yellow
- glColor4f(1.0f, 0.0f, 1.0f, 0.0f); //purple
- glColor4f(0.0f, 1.0f, 1.0f, 1.0f); //light blue
- glColor4f(1.0f, 0.5f, 0.0f, 0.0f); //orange/brown
- glColor4f(1.0f, 0.0f, 0.0f, 0.0f); //red
- glColor4f(1.0f, 1.0f, 1.0f, 0.0f); //white
- glColor3f(0.0f, 1.0f, 0.0f); //Green
- glColor3f(0.0f, 0.0f, 1.0f); //Blue
- glColor3f(0.5f, 1.0f, 1.0f); //cyan
- glColor3f(0.0f, 0.0f, 0.0f); //Black
- glColor3f(1.0f, 0.0f, 1.0f); //Purple
- glColor3f(1.0f, 0.5f, 0.0f); //Orange
- glColor3f(0.1f, 0.0f, 0.1f); //Dark Purple
- glColor3f(0.1f, 0.1f, 0.0f); //Bronze
- glColor3f(0.0f, 0.1f, 0.1f); //Dark blue
- glColor3f(0.0f, 0.1f, 0.0f); //Forest Green
- glColor3f(0.1f, 0.0f, 0.0f); //Brown
- glColor3f(0.5f, 0.5f, 0.5f); //Violet
- glColor3f(0.0f, 0.5f, 0.5f); //Blue-Green
- glColor3f(0.0f, 0.5f, 1.0f); //baby Blue
- glColor3f(2.0f, 0.5f, 1.0f); //Lilac
- glColor3f(0.1f, 0.1f, 0.1f); //Dark grey
- gl.glClearColor (flotante rojo, flotante verde, flotante azul, flotante Alfa)
- glClearColor (0.0,0.0,1.0,0.0); // Azul oscuro
No hay comentarios:
Publicar un comentario